Learners as "PROSUMER"
When I read the article a few days ago, it said that the users in game industry tend to be "prosumers" which mean they not only consume and but also product (contribute) the game in a new way. Compared to traditional approach that one knowledgable person feeds many ignorant people in one-way approach, new technology such as interactive web sites or games can provide learners with the opportunity of participation. Therefore, web-designer should provide more chances of interaction so that learners can have wisdom beyond data, information, and knowledge.
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